In this video, I go into the absolute basics of HTML5 game creation.
The result page is here.
And here is the source I wrote then used in the video:
<html> <head> <script type="text/javascript"> const FPS = 30; var canvas = null; var context2D = null; var playerImg = new Image(); playerImg.src = "http://filevaults.com/media/Slash/553481-smiley.png"; var playerPosX = 0; var playerPosY = 0; var playerVelX = 0; var playerVelY = 0; var keys = new Array(); window.addEventListener('keydown', keyDown, true); window.addEventListener('keyup', keyUp, true); function keyDown(evt){ keys[evt.keyCode] = true; } function keyUp(evt){ keys[evt.keyCode] = false; } window.onload = init; function init() { canvas = document.getElementById('canvas'); context2D = canvas.getContext('2d'); setInterval(draw, 1000/FPS); } function draw() { update(); context2D.clearRect(0, 0, canvas.width, canvas.height); context2D.drawImage(playerImg, playerPosX, playerPosY); } function update() { if ((37 in keys && keys[37]) || (65 in keys && keys[65])){ //left playerVelX -= 2; } if ((39 in keys && keys[39]) || (68 in keys && keys[68])){ //right playerVelX += 2; } playerVelX *= 0.9; if (playerPosY >= canvas.height - playerImg.height) { playerVelY = 0; playerPosY = canvas.height - playerImg.height; } else { playerVelY += 2; } playerPosX += playerVelX; playerPosY += playerVelY; } </script> </head> <body> <canvas id="canvas" width="500" height="500" style="background-color: #a9a9a9;"> Browser not compatible with canvas. download FireFox 4. </canvas> </body> </html>
Great tutorial!
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ReplyDeleteNice tutorial very helpfull as well as the code. Any advice, tutorials or pointers for adding a maze?
ReplyDeleteBTW, thank you for the very good tutorial.
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