If you wanted to check if the A key is pressed down:
if (isKeyPressed('a')==true) { /* do whatever */ }If you wanted to check for the left arrow key being pressed:
isKeyPressed('left')For escape key:
isKeyPressed('esc')
The Code:
window.addEventListener('keydown',keyPressDown,true); window.addEventListener('keyup',keyPressUp,true); function keyPressDown(evt){ keys[evt.keyCode] = true; } function keyPressUp(evt){ keys[evt.keyCode] = false; } function isKeyPressed(checkKey) { // alphabet if ((checkKey == 'a' || checkKey == 'A') && (65 in keys && keys[65])){ return true; } else if ((checkKey == 'b' || checkKey == 'B') && (66 in keys && keys[66])){ return true; } else if ((checkKey == 'c' || checkKey == 'C') && (67 in keys && keys[67])){ return true; } else if ((checkKey == 'd' || checkKey == 'D') && (68 in keys && keys[68])){ return true; } else if ((checkKey == 'e' || checkKey == 'E') && (69 in keys && keys[69])){ return true; } else if ((checkKey == 'f' || checkKey == 'F') && (70 in keys && keys[70])){ return true; } else if ((checkKey == 'g' || checkKey == 'G') && (71 in keys && keys[71])){ return true; } else if ((checkKey == 'h' || checkKey == 'H') && (72 in keys && keys[72])){ return true; } else if ((checkKey == 'i' || checkKey == 'I') && (73 in keys && keys[73])){ return true; } else if ((checkKey == 'j' || checkKey == 'J') && (74 in keys && keys[74])){ return true; } else if ((checkKey == 'k' || checkKey == 'K') && (75 in keys && keys[75])){ return true; } else if ((checkKey == 'l' || checkKey == 'L') && (76 in keys && keys[76])){ return true; } else if ((checkKey == 'm' || checkKey == 'M') && (77 in keys && keys[77])){ return true; } else if ((checkKey == 'n' || checkKey == 'N') && (78 in keys && keys[78])){ return true; } else if ((checkKey == 'o' || checkKey == 'O') && (79 in keys && keys[79])){ return true; } else if ((checkKey == 'p' || checkKey == 'P') && (80 in keys && keys[80])){ return true; } else if ((checkKey == 'q' || checkKey == 'Q') && (81 in keys && keys[81])){ return true; } else if ((checkKey == 'r' || checkKey == 'R') && (82 in keys && keys[82])){ return true; } else if ((checkKey == 's' || checkKey == 'S') && (83 in keys && keys[83])){ return true; } else if ((checkKey == 't' || checkKey == 'T') && (84 in keys && keys[84])){ return true; } else if ((checkKey == 'u' || checkKey == 'U') && (85 in keys && keys[85])){ return true; } else if ((checkKey == 'v' || checkKey == 'V') && (86 in keys && keys[86])){ return true; } else if ((checkKey == 'w' || checkKey == 'W') && (87 in keys && keys[87])){ return true; } else if ((checkKey == 'x' || checkKey == 'X') && (88 in keys && keys[88])){ return true; } else if ((checkKey == 'y' || checkKey == 'Y') && (89 in keys && keys[89])){ return true; } else if ((checkKey == 'z' || checkKey == 'Z') && (90 in keys && keys[90])){ return true; } //numbers else if ((checkKey == '0') && (48 in keys && keys[48])){ return true; } else if ((checkKey == '1') && (49 in keys && keys[49])){ return true; } else if ((checkKey == '2') && (50 in keys && keys[50])){ return true; } else if ((checkKey == '3') && (51 in keys && keys[51])){ return true; } else if ((checkKey == '4') && (52 in keys && keys[52])){ return true; } else if ((checkKey == '5') && (53 in keys && keys[53])){ return true; } else if ((checkKey == '6') && (54 in keys && keys[54])){ return true; } else if ((checkKey == '7') && (55 in keys && keys[55])){ return true; } else if ((checkKey == '8') && (56 in keys && keys[56])){ return true; } else if ((checkKey == '9') && (57 in keys && keys[57])){ return true; } // special keys else if ((checkKey == 'left' || checkKey == 'LEFT') && (37 in keys && keys[37])){ return true; } else if ((checkKey == 'right' || checkKey == 'RIGHT') && (39 in keys && keys[39])){ return true; } else if ((checkKey == 'up' || checkKey == 'UP') && (38 in keys && keys[38])){ return true; } else if ((checkKey == 'down' || checkKey == 'DOWN') && (40 in keys && keys[40])){ return true; } else if ((checkKey == 'esc' || checkKey == 'ESC' || checkKey == 'escape' || checkKey == 'ESCAPE' ) && (27 in keys && keys[27])){ return true; } }
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